EHDGaming
Patch 22911 - SEA Server Launch, Map & Bug Fixes, FFA rifles travels to Docks! - Printable Version

+- EHDGaming (http://ehdgaming.co.uk)
+-- Forum: EHDGaming Community (http://ehdgaming.co.uk/forumdisplay.php?fid=1)
+--- Forum: Announcements (http://ehdgaming.co.uk/forumdisplay.php?fid=2)
+--- Thread: Patch 22911 - SEA Server Launch, Map & Bug Fixes, FFA rifles travels to Docks! (/showthread.php?tid=222)



Patch 22911 - SEA Server Launch, Map & Bug Fixes, FFA rifles travels to Docks! - B3 - 13-06-2019

Patch 22911 - SEA Server Launch, Map & Bug Fixes, FFA rifles travels to Docks!

<img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26062409/6de4dc3b059202ba807c2d61c6cb2c6b313aaec0.jpg" ><br><br>Hey all, <br><br>Another day, another sweet update!<br>Today we bring some community reported bug fixes and quality of life changes to make your B44 playing experience smoother, as well as the launch of the much requested SEA servers.<br><br><div class="bb_h1"><b>Free For All - Rifles Only Playlist Sails Over to Docks</b></div>Our FFA rifles only playlist moves to Docks this week.<br>Have fun learning those tight &amp; sneaky angles to use in competitive play.<br><br><div class="bb_h1"><b>SEA Competitive FACEIT Servers Going Live!</b></div>We are also happy to announce that we’re launching SEA servers RIGHT NOW!<br>South East Asian competitive FACEIT servers are ready to go.<br><br>Reminder: <i>Players from SEA currently competing in EU queues will have the option to either finish the current competitive Faceit season in EU or to change their region and start playing in SEA. If players do choose to change their region, they will need to play their placement matches again.</i><br><br><div class="bb_h1"><b>Patch Notes</b></div><b>Gameplay</b><br><ul class="bb_ul"><li> You can now sprint out of ADS on scoped weapons.<br></li><li> Removed ability to bind scroll wheel to fire.<br></li><li> Improved 1v1 spawn logic.<br></li><li> Increased height of smoke plume.<br></li><li> Fix for seeing people in smoke when above the smoke.</li></ul><br><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26062409/14729d1f0774f77af49e9d720f2f25b006b675f3.png" ><br><br><b>Maps</b><br><ul class="bb_ul"><li> All maps - removed pixel peak through wooden pallets under barrels.<br></li><li> Liberation - Removed market stand on A site where players could prone behind a wooden door and couldn’t be seen.<br></li><li> Manorhouse v2 - Added walls behind B site platform to improve visibility by helping players in Manor window see axis players who are peaking them from the B site platform.<br></li><li> Vanguard - Fixed seeing players reflections through smoke.</li></ul><br><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26062409/9898ff060e14a5d36f176e3aa4d7d6af0071155d.jpg" ><br><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26062409/09b86022740c45257f203cd096a7ed32c4ba8a79.jpg" ><br><br><b>Audio</b><br><ul class="bb_ul"><li> Fix for footstep noise when changing stance from crouch to prone.<br></li><li> Hitmarker and headshot sounds effects should now play for spectators.</li></ul><b>Misc</b><br><ul class="bb_ul"><li> Voting is now disabled on 1v1 servers.<br></li><li> Adding a button in the server browser to filter by modded servers.<br></li><li> Altered the way the game behaves when handling no Steam connection. This will now display an error message at the main menu and force the user to close the game, rather than crashing.</li></ul><br>Thanks,<br><i>Bulkhead Interactive</i>


https://steamcommunity.com/games/489940/announcements/detail/1617270132138093568