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Adding Recoil
#1
 
Adding Recoil


After community testing and feedback Battalion has added recoil to improve the gunplay and weapon feel

Originally upon Battalion's release, as designers we made the decision to build the game and gunplay with very little recoil, if any at all. Instead we opted for horizontal animation based recoil (similar to COD4's AK74u).

The community have been vocal about the fact that whilst the rifles feel great, the automatic weapons have always lacked skill, felt weightless, and simply were not fun to use.

We have since added recoil patterns and drastically increased the amount weapons recoil. See for yourself in this side by side video of the STG and the MP44.
https://www.youtube.com/watch?v=mgNlrGCsW4w

The Result
The result of increasing recoil has been an extremely positive one! Whilst the recoil has only been tested in betas that we ran through the discord Battalion community. The feedback was unanimous in the opinion that the recoil made the automatic weapons feel great to use and fun to control. The recoil is certainly a new challenging aspect to the game, it has also increased the time to kill.
In the image below you can see the huge difference between the recoil in the old version of Battalion and the soon to be released version.

Every automatic weapon has had its recoil increased.



Adding recoil has only improved the game. Creating a more challenging, entertaining, and skilful experience.

If you have any thoughts on the recoil, please let us know here or on any of our other social pages! Recoil will be live with full release on May 23rd 2019!

Thanks
Bulkhead


https://steamcommunity.com/games/489940/...9810956592
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